High Five PvP, x500
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Farming zones

← How it works

In short

  • Routine pays adena x1 and allows autofarm.
  • Elite pays x1.5 and does not allow autofarm.
  • War Zone: 20:00 to midnight, adena x2, everyone flagged.

In detail

The zones: three kinds, and you pick the risk

All of them are retail zones you already know. What changes is how much they pay and what happens to you inside them.

  1. 01

    Routine: quiet farming, adena x1

    There are seven: Monastery of Silence, Hellbound, Primeval Isle, Hot Springs, Forge of the Gods, Ketra Orc Outpost and Varka Silenos Outpost. This is where autofarm works, and where you go when you want materials without a fight today.

  2. 02

    Elite: pays more, and you actually play

    Dragon Valley, Stakato Nest and the three parts of Seed of Annihilation, at adena x1.5. Autofarm does not work here: if you want the bonus, you are at the keyboard.

  3. 03

    War Zone: 20:00 to midnight, adena x2

    It is not a new place. Every night one of five zones becomes the War Zone during those hours and goes back to normal afterwards: Primeval Isle, Hot Springs, Forge of the Gods, Ketra Orc Outpost and Varka Silenos Outpost. Which one is drawn, like the Hot Zone, so there will be no calendar for it either. While the window is open:

    • Everyone inside is flagged, including whoever was already there before 20:00. Turning up early and standing still buys no immunity.
    • Double adena and 5 Seals per mob, which is the best rate on the server.
    • Killing a player pays Fame.
    • Autofarm does not run there during the window, even though it is a Routine zone the rest of the day.
    • The PvP top 3 of the day gets paid.
    • At midnight everyone is unflagged immediately and the zone pays normally again. The fight does not carry on by inertia.
  4. 04

    The zone borders were measured, not drawn

    The limit of each one came from where its mobs actually spawn, taken from the game itself, rather than a rectangle drawn by eye. In practice that means the border does not cut a spot in half, and you do not lose the multiplier for having walked five metres the wrong way.

  5. 05

    And the Hot Zone of the day

    At 18:00 the server announces a Routine or Elite zone that will pay 50% more Seal that day. It is the warning that arrives before you sit down, so you know where to go with the hour you have. It is drawn, not rotated: there is no telling on Monday which one falls on Thursday, and there will be no calendar for it. The War Zone is left out of the draw because it already pays double.

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