High Five and nothing after it does not mean nothing added around it. What follows is every system built on top of the chronicle: what it does, who to talk to, and the numbers it runs at. None of them is sold, and none of them needs you to have somebody else online.
The season
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01
The season pass
Rosa keeps the pass, in Giran. A season runs to 40 tiers and a tier costs 500 points. Points come from playing: 170 for a daily mission, 500 for a weekly one, 1000 for a season goal, 25 for killing a raid boss, 300 for taking part in a siege, and 5 for killing another player, that last one on an hour's cooldown so it cannot be farmed on a friend. The three dailies you are dealt come to more than a tier a day. The free track ends at the last tier with a Gold Reward Box. There is a paid track beside it with its own rewards, and the experience it adds arrives in four steps as you climb, not the moment you buy it.
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02
Daily, weekly and season missions
Tenna keeps the mission board, in Giran. There are 9 daily missions and you are dealt 3 of them, drawn for you rather than the same three for everybody, so the server is not sent to one field on the same evening. Above them sit 5 weekly missions and 12 goals that run the length of the season. The tasks are things you were going to do anyway: kill a hundred monsters near your own level, craft five items, fish ten, kill a raid boss under your level, turn up to a siege. Every mission that asks for other people has a twin that does not, paying the same, and finishing either one closes both; the party version adds clan reputation on top. No mission names a zone or a boss, so none of them can send you somewhere shut or somewhere you had no reason to go.
Other people
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03
Sponsorship
Wilma registers it, in Giran. A character at level 80 or above can take on up to 3 players at a time, each from an account less than a week old and still under level 40, and never from the same connection as the sponsor. While the two are in a party together the party earns 15 per cent more experience. The protege graduates at level 76, and both of them are paid a reward box for getting there, provided they have put in at least 10 hours together.
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04
The weekly board
Kaya keeps the board, in Giran. Four things are ranked separately, so one does not drown the others: player kills, PKs, Olympiad points, and damage dealt to raid bosses. The top 3 of each get a title in a colour nobody else can wear. At 6 in the morning the week turns over, the titles come off, the board empties and the winners are posted a Gold Reward Box. The next week is a fresh board.
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05
The Sage of Aden
The Sage stands in Aden and puts questions to the whole server every 2 hours, announced two minutes ahead so you can stop what you are doing and answer. A round is 5 questions with 30 seconds each, drawn from a bank of 513. Every right answer pays a Reverie Coin and the first person in pays three; a clean round pays a Silver Reward Box. Everybody who took part leaves with 20 per cent more experience for 60 minutes, right or wrong.
What falls
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06
The daily raid draw
Every day the server draws 3 raid bosses from the ones currently standing and multiplies the chance of anything dropping from them by 2 until the day is out. Which ones is announced. The size of each drop is untouched, the rate underneath is still the retail one, four raid bosses are held out of the draw, and the epic bosses are never in it at all. What it is for is putting people back in front of spawns nobody has walked to in a month.
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07
Reward boxes
Three kinds, each from somewhere different. Bronze drops from monsters and pays for the day: potions, shots, scrolls of escape. Silver comes from weekly missions and clean trivia rounds and pays crafting materials. Gold comes from raid bosses, events and the weekly board, and is the only one carrying a rare prize. A box is one draw and always pays something; none of them can open empty. Type .boxes in game to read the exact odds of every item and how close you are to the guarantee, which is 40 gold boxes without the rare one. Nothing in any box is exclusive to boxes: everything inside has a route in the game, and all three trade between players.
In town
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08
Transmog
Any piece of armour can be given the look of any other piece for 50 million adena, and put back to its own for 10 million. It is paid for in adena rather than money, it changes what people see and nothing else, and the setting is per character rather than shared across the account.
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09
The hitman board
A public board where anybody can put a price on anybody. Bounties start at 5 million adena, you can hold 5 contracts at once, and the server is told when a contract is taken, so the target finds out it is coming. Taking the contract does not move karma onto the killer.
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10
PC Cafe points
Points build up from level 20, counted by the hour you are logged in, at the rate retail used them at rather than a multiplied one. Nothing has to be bought to switch them on, and spending them is charged for in the ordinary way rather than gated.